At PlaySyS we develop digital experiences



years of experience


happy b2b customers


developed projects


delivered b2c products

Software Engineering

Working in CG and game dev for more than a decade, at PlaySys we know the needs of artists and designers and develop professional software that allows us to fulfill the specific technical requirements and increase productivity.


Videogame Development

PlaySys was established with the vision of creating artistic games. Since 2007, we are designing, developing, and publishing video games and interactive gamification experiences for a range of platforms, including mobile, VR, and consoles.


Virtual Reality

PlaySys creates and develops made-to-measure b2b, b2c, b2g virtual reality applications and videogames for European, American and Chinese markets and providing custom solutions, including the choice and the purchase of VR HMD according to our customers’ needs.


Interactive Media

PlaySys has been crafting visionary digital media since 2007, ranging from artistic animations to photorealistic walk-throughs, as well as augmented and mixed reality applications that have met the most stringent demands of numerous satisfied customers.


Interactive Technologies

Gamification Experiences

Innovative Education

PlaySys is a software engineering company based in the center of Milan since 2007.
Our professional expertise includes virtual and augmented reality, video game development, research, and education in the field of CGI and interactive digital media.

Our Customers

  • Modern Businesses
  • Communication Agencies
  • Architects and Engineers
  • Colleges and Universities 
  • Freelance Designers
  • Videogame Enthusiasts

Our Expertise

  • CGI and Rendering
  • Code Programming
  • User Experience Design
  • Graphic & UI Design
  • Video Editing
  • Sound Design
  • Editorial and Publishing
  • Lecturing and workshops
We’ve worked with
Our Toolset for Software and Game Development

PlaySys Interaction Framework

The PlaySys Interaction Framework is a collection of internal tools created by PlaySys to aid in diverse interactive projects. Its central principles are rooted in a structured, modular, and adaptable set of resources that PlaySys initiated developing in 2007. Over the years, we have continually enhanced, patched, and sustained its structure, integrating high-performance and innovative capabilities that can be leveraged in any digital project.

Artistic Tools

Tools and scripts for UV unwrapping, texturing, lightmapping, vertex painting, shading, and LOD management.

Interaction Tools

Dialogue and inventory systems, camera control, and character management for single and multiplayer digital experiences.

Lighting Tools

Custom photometric .ies lights generation and creation of ad-hoc static or animated HDR .exr images, to be used for IBL rendering.

Data Tools

Data parsing of user preferences or encrypted save and load file operations on desktop, mobile devices, and consoles.