At PlaySyS we develop digital experiences



years of experience


happy b2b customers


developed projects


delivered b2c products

Software Engineering

Working in CG and game dev for more than a decade, at PlaySys we know the needs of artists and designers better than anybody and develop professional software that allows us to fulfill the specific needs and increase productivity.


Videogame Development

PlaySys was founded in 2007 with the idea of artistic indie-game development. Ever since we design, develop and publish videogames and interactive gamification experiences for various platforms, including mobile, VR, desktop and console.


Virtual Reality

PlaySys creates and develops made-to-measure b2b, b2c, b2g virtual reality applications and videogames for European, American and Chinese markets and providing custom solutions, including the choice and the purchase of VR HMD according to our customers’ needs.


Interactive Media

Visionary digital media, from artistic animations to photo-realistic walk-through and Augmented and Mixed Reality applications created and developed by PlaySys since 2007 have met the most demanding requirements of many satisfied customers.


Interactive Technologies

Gamification Experiences

Innovative Education

PlaySys is a software engineering company based in the center of Milan since 2007.
Our professional expertise includes virtual and augmented reality, video game development, research, and education in the field of CGI and interactive digital media.

Our Customers

  • Modern Businesses
  • Communication Agencies
  • Architects and Engineers
  • Colleges and Universities 
  • Freelance Designers
  • Videogame Enthusiasts

Our Expertise

  • CGI and Rendering
  • Code Programming
  • User Experience Design
  • Graphic & UI Design
  • Video Editing
  • Sound Design
  • Editorial and Publishing
  • Lecturing and workshops
We’ve worked with
Our own Toolset for Software and Game Development

PlaySys Interaction Framework

PlaySys Interaction Framework is an internal set of tools developed by PlaySys and to be used in various interactive projects.
Its core fundamentals are based on a well-structured, modular, and scalable set of resources that PlaySys started developing back in 2007. During these years we kept upgrading, patching, and maintaining its structure, adding performant and innovative possibilities to be used in any digital project.

Artistic Tools

Tools and scripts for UV unwrapping, texturing, lightmapping, vertex painting, shading, and LOD management.

Interaction Tools

Dialogue and inventory systems, camera control, and character management for single and multiplayer digital experiences.

Lighting Tools

Custom photometric .ies lights generation and creation of ad-hoc static or animated HDR .exr images, to be used for IBL rendering.

Data Tools

Data parsing of user preferences or encrypted save and load file operations on desktop, mobile devices, and consoles.

Have a project in mind?