For Christmas 2019 we developed a game that was displayed in numerous shopping malls in Italy by our customer that provides entertainment for kids and families.
The VR game played on HTC Vive allows to emerge in the magical atmosphere of a Nordic forest and to travel on a sled led by Rudolph to the village of Santa Claus, to play snowballs with the elves, and finally arrive in the Santa’s laboratory to meet him and have Christmas photo.
Santa VR
VIRTUAL REALITY FAMILY ENTERTAINMENT

STORY VR
SCIENTIFIC VR APP FOR READING
StoryVR is the virtual reality application for Oculus GO that we developed for researchers involved in reading and literature analysis. The development of this application has received funding from the European Union’s Horizon 2020 research and innovation programme under the Marie Sklodowska-Curie grant. This application aims to enhance the experience of reading while preserving the humanitarian heritage of narrative media.
FADE OUT
VIRTUAL REALITY ESCAPE ROOM
Fade Out is a classical Virtual Reality Escape Room video game developed by PlaySys for real fans of this genre. Using your HTC Vive you need to find the clues, solve the puzzles and escape the room…actually many rooms. The game is available on Steam since May 2019.


Happylandia VR
VIRTUAL REALITY VIDEOGAME FOR KIDS
Starting from mid-September 2018 kids (and their parents) can play our new Virtual Reality videogame developed exclusively for Happylandia. The game, played on Pico Interactive devices, allows complete freedom of movement and immersion in a charismatic fairy-tale environment.
FARINI 1
VR APPLICATION FOR REGGIO EMILIA TOURIST OFFICE
Italy’s tourism office of Emilia Romagna region gave us the task to develop a Virtual Reality application capable to show the beauty of this region in an innovative digital experience. Our role was to code and decline our Virtual Reality video player technology to their needs.
ABYSSUS VR
VIRTUAL REALITY NARRATIVE WALKING SIMULATOR
Abyssus VR was publicly announced by Pico Interactive Inc. at E3 in Los Angeles with a beta version, followed by a fully playable demo at ChinaJoy in Shanghai and the Gold Master at GamesCom in Cologne and was featured on the date of the official release of Pico Goblin in August 2017.
Since November 20th, 2017 Abyssus is available on Oculus Store for Samsung Gear VR.


ACTION AID VR
VR APPLICATION FOR SOCIAL AWARENESS PROGRAMME
To support humanitarian initiatives of Action Aid campaign #NONMIVOLTO we have developed this Virtual Reality application for Google Daydream devices that was first presented on Milan Piazza Gae Aulenti in May 2018.
GIOCOPLAST
INTERACTIVE VR CATALOGUE
This Virtual Reality application is a vivid example of bringing a product catalog into an interactive 3d space to create an engaging experience for the professional exhibitions. We have designed and created 3D environments of various style and programmed this app for Gear VR.
SWISSLOG
INTERACTIVE VR WALKTHROUGH FOR EXHIBITION
Elaborated combination of virtual 3D space with interactive points and explanatory videos resulted in a great success of this Virtual Reality application during professional exhibitions. Our programming, CGI and UX allowed demonstrating the features and advantages of complicated pharmaceutical machinery.
qb VR
VIRTUAL REALITY PUZZLE GAME
With this simple but engaging traditional 3D puzzle game, PlaySys was named the first Italian game developer that published the VR game on Oculus Store for Samsung Gear VR in 2016. Moreover, this project started our collaboration with Pico Interactive later the same year and resulted in publishing qb localized for Chinese market for the official release of Pico Goblin in August 2017.


EXPO 2015
INTERACTIVE VR WALKTHROUGH
By programming this application for Samsung Gear VR in 2015 we have started our way into b2b virtual application development. Our code brought to life interactions with 3D arch viz environments created by our partners.