The interest of the founder of PlaySys, Luca Deriu, in the world of videogames got its beginning in 1985 when his parents were taking him to play Coin-ops games. The exploration continued and Luca developed a significant expertise with Atari 2600, Amiga 500, Game Gear, Super Nintendo, Game Boy, PlayStation, Game Cube, N64, X-Box 360 and PS4.
At the age of 18 he took a life-changing decision to move also to the other side of the screen and become not only a passionate video game lover but also a pioneer developer and he started working on models and characters for his solo-project using the software, that were the most modern at that time: 3d Studio 2, Dark Basic and BlitzBasic 3D.
PlaySys was founded in 2007 with the idea of artistic indie videogame development and the first prototype KNOSS was created one the year later. Currently, the company has a constantly growing portfolio of videogames in various genres for mobile and other platforms developed in different years with Unigine, UDK, Unity, and UE4.
ABYSSUS. MYSTERIES OF THE DEEP
VIRTUAL REALITY NARRATIVE WALKING SIMULATOR
Abyssus VR was publicly announced by Pico Interactive Inc. at E3 in Los Angeles with a beta version, followed by a fully playable demo at ChinaJoy in Shanghai and the Gold Master at GamesCom in Cologne and was featured on the date of the official release of Pico Goblin in August 2017.
Since November 20th, 2017 Abyssus is available on Oculus Store for Samsung Gear VR.
REAL ZOMBIE GAME
VIRTUAL REALITY FIRST PERSON SHOOTER
Old-school zombie railshooter inspired by 80-90s arcade games. Indoor an outdoor labyrinths and claustrophobic spaces, cynical storytelling, cool weapons and numerous zombies – and all this in virtual reality.
Currently in development.
VIRTUAL REALITY PUZZLE GAME
Traditional 3D puzzle meets a rail-shooter. 25 levels including two special boss levels with unique gameplay provide a consistently growing difficulty. Take your aim and throw colored cubes in colored boxes, exchange your game points with power-ups and complete more challenges.
Release date: July 2016 on Oculus Store, August 2017 on Pico Store.
ENDLESS RUN MOBILE SHOOTER
Run and explore a mysterious borderless 3d city and protect your character from approaching zombies. Collect medi-kit and bullets to go as far as you can.
Don’t be sad if zombies bite you too much because that is not the end. Choose your further destiny: paradise or hell, health or weapon.
Release date: July 2014
MOBILE GAME FOR CAT LOVERS
Kitty Scratch is a cute and funny 3d videogame for iOS and Android devices, specifically developed for families and kids of every age.
Game add-ons include an Augmented Reality App, an Oculus Rift DK2 experience and a growing community with comics and illustrations.
Release date: April 2014
POETIC MEDITATIVE EXPERIENCE
Enjoy this simple but elegant 2d game experience.
Help the flower to survive and fly through the endless environment generated in a casual manner. Collect different good leaves and avoid the dry ones for collecting points. Use the points to unlock the chapters of the emotional story.
Release date: October 2014
Steel Hero was created and developed by PlaySys exclusively for Museo Nazionale della Scienza e Della Tecnologia “L. Da Vinci”, Milan. In 2013 the museum opened the new permanent exhibition area dedicated to steel production and made the interactive videogame experience part of it. Following the audible journey, one explores all the phases of the different steel production cycles and is able to compare time and resources necessary for two existing technologies. The 3d game has two levels both of which represent a path for spaceship traveling.
Release date: March 2013
NOSTALGIC ARTISTIC STORYTELLING
The Dreamers is proudly not a next-gen game and it doesn’t use next-gen graphics. We like to define the game as an avant-garde 3d game, aiming to be the first of a long series of pieces of arts capable to explore this genre. The Dreamers main goal is to be an interactive videogame manifest for avant-garde and explorative media.
In development. The Dreamers Videogame prototype developed in 2009
MYTHICAL ADVENTURE FOR PC
Knoss is a prototype videogame developed in 2008. The plot is based on the ancient myth of Minotaurus’ Labyrinth and the story of Theseus and Arianna.
The tech demo, playable on PC, was created using Unigine Game Engine and directX 9.
Real-time stencil shadows, parallax mapping, volumetric light and obscure 3D environments of this project were in the foundation of PlaySys R&D in videogame development.
Knoss – VIdeogame prototype developed in 2008